From Ros:
-Redo Landscape.
-Drive hard your concept (the mixture of abstract and the physical)
-Don't emphasise the wheels too much as a mechanical feature but rather (if they are to be used) adapt them into your building design.
-You don't have to texture your design. Its a brave choice but sometimes the better option.
-Stick to a more concise word limit.
From Colleagues:
-Really good, drive the large scale further to emphasise the architect's power.
-Start your textures early so they're not the last thing you do.

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